Portal:Video games
Portal maintenance status: (January 2025)
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The Video Games Portal
A video game, sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.
Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience. (Full article...)
Featured articles – load new batch
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Image 1Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.
The game was conceived in 1985 by Ron Gilbert and Gary Winnick, who sought to tell a comedic story based on horror film and B-movie clichés. They mapped out the project as a paper-and-pencil game before coding commenced. While earlier adventure titles had relied on command lines, Gilbert disliked such systems, and he developed Maniac Mansion's simpler point-and-click interface as a replacement. To speed up production, he created a game engine called SCUMM, which was used in many later LucasArts titles. After its release, Maniac Mansion was ported to several platforms. A port for the Nintendo Entertainment System had to be reworked heavily, in response to Nintendo of America's concerns that the game was inappropriate for children.
Maniac Mansion was critically acclaimed: reviewers lauded its graphics, cutscenes, animation, and humor. Writer Orson Scott Card praised it as a step toward "computer games [becoming] a valid storytelling art". It influenced numerous graphic adventure titles, and its point-and-click interface became a standard feature in the genre. The game's success solidified Lucasfilm as a serious rival to adventure game studios such as Sierra On-Line. In 1990, Maniac Mansion was adapted into a three-season television series of the same name, written by Eugene Levy and starring Joe Flaherty. A sequel to the game, Day of the Tentacle, was released in 1993. (Full article...) -
Image 2The Suicide of Rachel Foster is a 2020 adventure video game developed by One-O-One Games and published by Daedalic Entertainment. Set in December 1993, the story follows Nicole Wilson returning to her family's hotel to inspect and sell it. Ten years prior, Nicole and her mother left the Timberline Hotel after learning of her father's affair with the teenaged Rachel Foster. After being forced to stay longer than expected due to a snowstorm, Nicole decides to investigate Rachel's mysterious suicide with the assistance of the Federal Emergency Management Agency (FEMA) agent Irving Crawford; her only contact with the outside world. The player controls Nicole as she navigates the Timberline Hotel, collecting various items to solve puzzles and progress with the story, all the while using a mobile phone to converse with Irving.
One-O-One Games aimed to make a horror game that created fear from suspense rather than traditional monsters, developing the narrative and gameplay simultaneously to complement each other. The game was set in a hotel due to the developers' belief this would elicit fear and claustrophobia in players; in particular, the Overlook Hotel from the horror film The Shining (1980) served as inspiration for the Timberline Hotel. One-O-One Games designed The Suicide of Rachel Foster as a walking simulator to explore real-life topics, due to the genre's focus on narrative and exploration. They sought professional advice to portray delicate topics such as child sexual abuse and suicide compassionately.
Daedalic released The Suicide of Rachel Foster for Windows in February 2020, for PlayStation 4 and Xbox One in September 2020, and for Nintendo Switch in October 2021. The game received mixed reviews from critics. Praise was aimed at the setting and sound design, as well as at Nicole and Irving, their relationship, and the actors' performances, while the plot and mystery, as well as some gameplay aspects, received a mixed reception. Critics responded overwhelmingly negatively to the depiction of child sexual abuse and suicide, arguing the game does not handle these topics sensitively; the ending was criticized for forcing players to participate in an interactive suicide attempt. A sequel, The Fading of Nicole Wilson, was announced in October 2024. (Full article...) -
Image 3Cave Story is a 2004 Metroidvania platform-adventure video game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. Cave Story features 2D platform mechanics and is reminiscent of the games Amaya played in his youth, such as Metroid and Castlevania. After its initial self-published release, the game slowly gained popularity on the internet. It received widespread critical acclaim for many polished aspects of its design, such as its compelling characters, setting, story, and gameplay. Cave Story is considered by many as the quintessential indie game because of its one-person development team and influence on the video gaming world.
Independent video game developer Nicalis worked with Amaya to port the game to WiiWare and DSiWare in 2010. An enhanced version, Cave Story+, was released for Steam in November 2011, and the original game was released for the Nintendo 3DS in October 2012 with added content. A 3D remake of the game, titled Cave Story 3D, was developed by Nicalis and published by NIS America for the Nintendo 3DS in November 2011. A port of Cave Story+ for the Nintendo Switch was released in June 2017.
Cave Story revolves around Quote, a robot who wakes up suffering from amnesia and explores in diverse cavernous areas in order to uncover his backstory and escape from the cave. The character gains access to new areas as he powers up his weapons by collecting triangular experience crystals and solves various platforming puzzles. Quote speaks to non-player characters scattered around the game world in order to learn more about the world and its inhabitants. (Full article...) -
Image 4Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. Space Invaders was the first fixed shooter and the first video game with endless gameplay (meaning there was no final level or endscreen) and set the template for the genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser cannon to earn as many points as possible.
Designer Tomohiro Nishikado drew inspiration from North American target shooting games like Breakout (1976) and Gun Fight (1975), as well as science fiction narratives such as the novel The War of the Worlds (1897), the anime Space Battleship Yamato (1974), and the film Star Wars (1977). To complete development, he had to design custom hardware and development tools. Upon release, Space Invaders was an immediate commercial success; by 1982, it had grossed $3.8 billion ($14 billion in 2023-adjusted terms), with a net profit of $450 million ($1.7 billion in 2023 terms). This made it the best-selling video game and highest-grossing entertainment product at the time, and the highest-grossing video game of all time.
Space Invaders is considered one of the most influential and greatest video games of all time, having ushered in the golden age of arcade video games. It was the inspiration for numerous video games and game designers across different genres, and has been ported and re-released in various forms. The 1980 Atari VCS version quadrupled sales of the Atari VCS, thereby becoming the first killer app for video game consoles. More broadly, the pixelated enemy alien has become a pop culture icon, often representing video games as a whole. (Full article...) -
Image 5Halo 3: ODST is a 2009 first-person shooter video game developed by Bungie and published by Microsoft Game Studios. The fifth installment in the Halo franchise as a side game, it was released on the Xbox 360 in September 2009. Players assume the roles of United Nations Space Command Marines, known as "Orbital Drop Shock Troopers" or ODSTs, during and after the events of Halo 2. In the game's campaign mode, players explore the ruined city of New Mombasa to discover what happened to their missing teammates in the midst of an alien invasion. In the "Firefight" multiplayer option, players battle increasingly difficult waves of enemies to score points and survive as long as possible; Halo 3's multiplayer is contained on a separate disc packaged with ODST.
Bungie initially conceived ODST as a small side project to produce in the lull between Halo 3's completion and Halo: Reach. Instead of featuring recognizable characters such as armored protagonist Master Chief, the developers focused on the ODSTs. Story director Joseph Staten penned a detective story utilizing film noir designs, settings, and characters. Composer Martin O'Donnell abandoned his previous Halo themes to create a quieter, jazz-influenced sound. During development, the planned expansion grew in scope to that of a full-sized game. Release marketing for the game included a tie-in comic, live-action trailers, and print and web advertisements.
Upon release, ODST became the top-selling Xbox 360 game worldwide. The title received generally positive reviews from critics, who praised the atmosphere, music, and story approach. Reviewers were divided on whether the relatively short campaign and included extras were enough to justify the game's US$60 price tag. The game was the top-selling title in the United States in September 2009, and sold more than 3 million copies worldwide. Softpedia, Time, and Wired were among publications that declared the game one of the year's best. The single-player campaign was re-released as downloadable content for the Halo: The Master Chief Collection for Xbox One in May 2015 and was released on PC, also as part of The Master Chief Collection, on September 22, 2020. (Full article...) -
Image 6Kingdom Hearts: Chain of Memories is an action role-playing video game that was developed by Square Enix and Jupiter, and published by Square Enix in collaboration with Disney Interactive in 2004 for the Game Boy Advance (GBA). The game, which is an intermediary between the two larger-scale PlayStation 2 games in the Kingdom Hearts series, was one of the first GBA games to incorporate full motion video (FMV).
Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts whose ending is set about a year before the events of Kingdom Hearts II. Kingdom Hearts: Chain of Memories follows Sora and his friends as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a new group of antagonists in the series. The game introduces new characters and plot lines that further expand the Kingdom Hearts universe and set up the premise of Kingdom Hearts II. The game uses a new card-based battle system rather than its predecessor's real-time combat system.
Though it was not as successful as the other Kingdom Hearts games, Kingdom Hearts: Chain of Memories received positive reviews and sold well. It was praised for its story, graphics, and full-motion videos (FMV) but its card-based battle system was criticized. When it debuted in Japan, the game sold over 100,000 units in 48 hours. Kingdom Hearts: Chain of Memories was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, which was packaged with Kingdom Hearts II Final Mix and released in Japan in March 2007. The remake was released in North America on December 2, 2008, and was remastered in high definition (HD) and included in the Kingdom Hearts HD 1.5 Remix collection, which was released in 2013 for the PlayStation 3 (PS3), and later for PlayStation 4 (PS4), Xbox One, and personal computer (PC). (Full article...) -
Image 7Chris Redfield is a character in Resident Evil (Biohazard in Japan), a survival horror series created by the Japanese company Capcom. He was introduced as one of the two playable characters of the original Resident Evil (1996), alongside his partner Jill Valentine, as a member of the Raccoon Police Department's Special Tactics and Rescue Service (S.T.A.R.S.) unit. Chris and Jill fight against the Umbrella Corporation, a pharmaceutical company whose bioterrorism creates zombies and other bio-organic weapons. Later, the pair became founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).
Chris is the protagonist in several Resident Evil games, novels, and films, and has also appeared in other game franchises, including Marvel vs. Capcom, Project X Zone, and Dead by Daylight. In later games, such as Resident Evil 7 (2017) and Resident Evil: Village (2021), his features were based on New Zealand model Geordie Dandy. Several actors have portrayed Chris, including Wentworth Miller and Robbie Amell in the Resident Evil live-action films.
Critics have been polarized in their critiques of the character, with a focus on the frequent modifications and inconsistency in his design. Several publications have referred to Chris as one of the sexiest video game characters. Some critics have referred to a scene of his punching a boulder in Resident Evil 5 (2009), which became an internet meme, as one of the most memorable within the Resident Evil series. (Full article...) -
Image 8Vagrant Story is a 2000 action role-playing video game developed and published by Square for the PlayStation. The game has been re-released by Square Enix through the PlayStation Network for the PlayStation 3, PlayStation Portable and PlayStation Vita consoles. Vagrant Story was primarily developed by the team responsible for Final Fantasy Tactics, with Yasumi Matsuno serving as director, producer, designer, and writer.
The game takes place in the kingdom of Valendia and the ruined city of Leá Monde. The story centers on Ashley Riot, an elite agent known as a Riskbreaker, who must travel to Leá Monde to investigate the link between a cult leader and a senior Valendian Parliament member, Duke Bardorba. In the prologue, Ashley is blamed for murdering the duke and the game discloses the events that happen one week before the murder.
Vagrant Story is unique as a console action role-playing game in that it features no shops and no player interaction with other characters; instead, the game focuses on weapon creation and modification, as well as elements of puzzle-solving and strategy. The game received critical acclaim from gaming publications, with some calling it one of the greatest games ever made. (Full article...) -
Image 9Hotline Miami 2: Wrong Number is a 2015 top-down shooter video game developed by Dennaton Games and published by Devolver Digital. The game takes place before, during, and after the events of Hotline Miami (2012), focusing on the background and aftermath of the massacres committed against the Russian mafia in Miami by Jacket, the protagonist of the previous game. The player takes on the role of several different characters during the game, witnessing the events from different perspectives across the United States. In each level of the game, the player is tasked with defeating every enemy through any means possible. In the version of the game released on Steam, the player has access to a level editor, allowing them to create and share custom levels with other players.
The game was initially conceived as downloadable content for the previous game, but became a standalone sequel after its length surpassed that of the original. The game was first announced in December 2012 via Jonatan Söderström's Twitter. Developed as the final installment in the series, Dennaton incorporated all unused concepts from the first game's development into the sequel. The game's console versions were developed by Abstraction Games. It was formally announced at E3 2013, and after a few delays, was released worldwide on 10 March 2015 for Linux, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, and Windows.
Hotline Miami 2: Wrong Number received generally positive reviews from critics, who praised the soundtrack, but had diverse opinions on the gameplay, level design and ending. A scene depicting sexual assault triggered a mostly negative response from media outlets and resulted in the game being refused classification in Australia. A localised version was released in Japan on 25 June 2015 as part of Hotline Miami: Collected Edition. The game was ported onto Nintendo Switch alongside the first game in the Hotline Miami Collection in 2019, which was later ported onto the Xbox One and Stadia in 2020 and the PlayStation 5 and Xbox Series X/S in 2023. (Full article...) -
Image 10Aquaria is a side-scrolling action-adventure game designed by Alec Holowka and Derek Yu, who published the game in 2007 as an independent game company Bit Blot. The game follows Naija, an aquatic humanoid woman, as she explores the underwater world of Aquaria. Along her journey, she learns about the history of the world she inhabits as well as her own past. The gameplay focuses on a combination of swimming, singing, and combat, through which Naija can interact with the world. Her songs can move items, affect plants and animals, and change her physical appearance into other forms that have different abilities, like firing projectiles at hostile creatures, or passing through barriers inaccessible to her in her natural form.
After more than two years of development, the game was released in late 2007 for Windows. A port of the game to Mac OS X was released in 2008 by Ambrosia Software, and an updated version of the game was released on the Steam service that same year. A Linux version of the game was released as part of the first Humble Indie Bundle collection in 2010, a version for the iPad was released in 2011, and an Android version debuted in 2013 alongside another Humble Bundle collection. In 2009, an album with the Aquaria soundtrack was released. It includes all of the music in the game, as well as a new nine-minute vocal track and a few remixes.
Reviews of the game were generally positive. Critics focused primarily on the visuals, music, and atmosphere as being particularly praiseworthy. The controls and gameplay were also lauded, while negative critiques more often centered on the map system and limited variety of objectives. The game won the Seumas McNally Grand Prize at the Independent Games Festival in March 2007. (Full article...)
Did you know... - show different entries
- ... that the video game Manor Lords was wishlisted more than three million times on Steam after its developer had estimated it would receive around 14,000?
- ... that the team developing the action video game Knights Contract researched European folklore on witches and witch hunts?
- ... that the 2014 chariot racing video game Qvadriga was inspired by a 1979 board game?
- ... that the leak of the upcoming Grand Theft Auto game was described as one of the biggest leaks in video game history?
- ... that the game designer of the video game Hades said that the characters were attractive "because Jen Zee"?
- ... that Terra Invicta's development company is a group of former volunteer video game modders that decided to release their own game after the success of their mod?
- ... that the concept of adding strippers to the extreme sports video game BMX XXX was initially proposed in jest?
- ... that classified documents of the United States were partially leaked onto a Discord server for the video game Minecraft?
- ... that a version of the video game Rhino Rumble was not released due to the creators not wanting to add licensed characters?
- ... that Splatoon 3 became the fastest-selling video game of all time in Japan three days after launch?
- ... that MicroProse was formed to publish Hellcat Ace after Sid Meier boasted that he could design a better video game than Red Baron in a week?
- ... that Goodboy Galaxy was the first commercially released video game for the Game Boy Advance in more than 13 years?
Selected biography – load new batch
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Felix Arvid Ulf Kjellberg (/ˈʃɛlbɜːrɡ/ SHEL-burg, Swedish: [ˈfěːlɪks ˈǎrːvɪd ɵlf ˈɕɛ̂lːbærj] ⓘ; born 24 October 1989), better known as PewDiePie (/ˈpjuːdiːpaɪ/ PEW-dee-py), is a Swedish YouTuber known for his comedic videos. Kjellberg's popularity on YouTube and extensive media coverage have made him one of the most noted online personalities and content creators. He has been portrayed in media as a figurehead for YouTube, especially in the genre of gaming.
Born and raised in Gothenburg, Kjellberg registered his YouTube channel "PewDiePie" in 2010, primarily posting Let's Play videos of horror and action video games. His channel gained a substantial following and was one of the fastest growing channels in 2012 and 2013, before becoming the most-subscribed on YouTube on 15 August 2013. From 29 December 2014 to 14 February 2017, Kjellberg's channel was also the most-viewed on the platform. During this period, his content shifted focus from Let's Plays and diversified to include vlogs, comedy shorts, formatted shows, and music videos. (Full article...) -
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Richard Allen Garriott de Cayeux (né Garriott; born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut.
Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Garriott flew aboard the Soyuz TMA-13 mission to the International Space Station as a private astronaut, returning 12 days later aboard Soyuz TMA-12. He became the second space traveler, and first from the United States, to have a parent who was also a space traveler. During his ISS flight, he filmed a science fiction movie Apogee of Fear. (Full article...) -
Image 3Gunpei Yokoi (横井 軍平, Yokoi Gunpei, 10 September 1941 – 4 October 1997), sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises such as Metroid and Kid Icarus. (Full article...)
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William James Mitchell Jr. (born July 16, 1965) is an American video game player. He achieved fame throughout the 1980s and 1990s by claiming numerous records on classic video games, including a perfect score on Pac-Man. Twin Galaxies and Guinness World Records recognized Mitchell as the holder of several records earned playing classic video games, and he has appeared in several documentaries on competitive gaming and retrogaming.
Mitchell rose to national prominence in the 1980s when Life included him in a photo spread of game champions during the height of the golden age of arcade video games. In 1999, Mitchell was the first person to claim a perfect score of 3,333,360 points on the arcade game Pac-Man. A 2007 documentary, The King of Kong: A Fistful of Quarters, follows his attempts to maintain the highest score on Donkey Kong after being challenged by newcomer Steve Wiebe. (Full article...) -
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Sidney K. Meier (/ˈmaɪər/ MIRE; born February 24, 1954) is an American businessman and computer programmer. A programmer, designer, and producer of many strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame. (Full article...) -
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Peter Douglas Molyneux OBE (/ˈmɒlɪnjuː/; born 5 May 1959) is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game development studio.
In 2009, he was chosen by IGN as one of the top 100 game creators of all time. (Full article...) -
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Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry. (Full article...) -
Image 8Daigo Umehara (Japanese: 梅原 大吾, Hepburn: Umehara Daigo, born 19 May 1981) is a Japanese esports player and author who competes competitively at fighting video games. He specializes in 2D arcade fighting games, mainly those released by Capcom. Known as "Daigo" or "The Beast" in the West and "Umehara" (ウメハラ, written in katakana instead of kanji) or "Ume" in Japan, Daigo is one of the world's most famous Street Fighter players and is often considered its greatest. His longevity is seen as an incredibly rare thing in the world of competitive video games. He currently holds a world record of "the most successful player in major tournaments of Street Fighter" in the Guinness World Records and is a six time Evo Championship Series winner.
Before properly being called a pro gamer from signing a sponsorship deal with Mad Catz, Japanese media usually referred to Daigo as "the god of 2D fighting games" (2D格闘ゲームの神, 2D Kakutō Gēmu no Kami). (Full article...) -
Image 9Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He originally sought a career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game Sheriff, and was later tasked with designing a new arcade game, leading to the 1981 game Donkey Kong. (Full article...) -
Image 10Jun Maeda (麻枝 准, Maeda Jun, born January 3, 1975) is a Japanese writer and composer. He is a co-founder of the visual novel brand Key under Visual Arts. He is considered a pioneer of nakige visual novels, and has mainly contributed as a scenario writer, lyricist, and musical composer for the games the company produces.
After graduating with a degree in psychology from Chukyo University, Maeda contributed to the scripts and scores of games released under the Tactics brand of Nexton: Moon and One: Kagayaku Kisetsu e. He has contributed both to writing music and scripts to most games released under the Key brand, notably writing the majority of Air and Clannad. He also served as a screenwriter and composer for several anime series produced by P.A. Works, such as Angel Beats! and Charlotte. (Full article...) -
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Nolan Kay Bushnell (born February 5, 1943) is an American businessman and electrical engineer. He established Atari, Inc. and the Chuck E. Cheese's Pizza Time Theatre chain. He has been inducted into the Video Game Hall of Fame and the Consumer Electronics Association Hall of Fame, received the BAFTA Fellowship and the Nations Restaurant News "Innovator of the Year" award, and was named one of Newsweek's "50 Men Who Changed America". He has started more than 20 companies and is one of the founding fathers of the video game industry. He is on the board of Anti-Aging Games. In 2012, he founded an educational software company called Brainrush, that is using video game technology in educational software.
He is credited with Bushnell's Law, an aphorism about games that are "easy to learn and difficult to master" being rewarding. (Full article...) -
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James D. Rolfe (born July 10, 1980) is an American YouTuber, filmmaker, and actor. He is best known for creating and starring in the comedic retrogaming web series Angry Video Game Nerd (2004–present). His spin-off projects include reviews of retro films, television series, and board games. He is considered a pioneer of internet gaming videos and is noted for his widespread influence on YouTube content after the series premiered on the platform in 2006.
Rolfe began creating homemade video productions in the late 1980s, having made more than 270 videos and short films by 2004. Among these were the first Angry Video Game Nerd episodes (originally known as Bad NES Games, and later Angry Nintendo Nerd), which were released on his Cinemassacre website in 2004. Two years later, he gained mainstream attention when the series went viral after being published to YouTube. Following its success, Rolfe released a feature-length film based on the series in 2014, which received a mixed reception. (Full article...) -
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Mark Edward Fischbach (/ˈfɪʃˌbɑːk/ FISH-bahk; born June 28, 1989), known online as Markiplier, is an American YouTuber, comedian, actor, filmmaker, and influencer. One of the most popular YouTubers on the platform, he is known for his "Let's Play" videos of indie horror games. He was listed by Forbes as the third-highest-paid content creator on the platform in 2022, and has won four Streamy Awards and a Golden Joystick Award. He has spun off his YouTube fame into a media career, venturing into acting and filmmaking.
After joining YouTube in 2012, Fischbach became popular on the platform with Let's Plays of Amnesia: The Dark Descent (2010) and the Five Nights at Freddy's series; as of 2024, his channel had over 37 million subscribers. He signed with talent agency William Morris Endeavor in 2016. While with the agency, he released a clothing line, wrote and directed the YouTube Original series A Heist with Markiplier (2019) and In Space with Markiplier (2022), and hosted or co-hosted two podcasts which reached No. 1 on Spotify. (Full article...) -
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Charles Andre Martinet (born September 17, 1955) is an American actor. Martinet is known for creating the voice of Mario in the Super Mario franchise, portraying him from 1991 to 2023. He also voiced other characters in the series such as Luigi, Wario, Waluigi, and the baby equivalents of Mario and Luigi, prior to stepping down as voice actor to become an official brand ambassador for the series.
Martinet is also known for his portrayal of Paarthurnax in 2011's The Elder Scrolls V: Skyrim, as well as Magenta in 2022's Dragon Ball Super: Super Hero. (Full article...) -
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William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders.
The first computer game Wright designed was Raid on Bungeling Bay in 1984, but it was SimCity that brought him to prominence. The game was published by Maxis, which Wright co-formed with Jeff Braun. Wright continued to innovate on the game's central theme of simulation with numerous other titles including SimEarth and SimAnt. (Full article...) -
Image 16Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race (also known as Wheels) in 1974, the multi-directional shooter Western Gun (also known as Gun Fight) in 1975, and the first-person combat flight simulator Interceptor (1975). (Full article...)
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Image 17Akira Toriyama (Japanese: 鳥山明, Hepburn: Toriyama Akira, April 5, 1955 – March 1, 2024) was a Japanese manga artist and character designer. He came to be regarded as one of the most important authors in the history of manga, authoring highly influential and popular series, particularly Dragon Ball.
Toriyama first achieved mainstream recognition for creating the manga series Dr. Slump, for which he earned the 1981 Shogakukan Manga Award for best shōnen/shōjo. Dr. Slump went on to sell over 35 million copies in Japan. It was adapted into an anime, with a second series created in 1997, 13 years after the manga ended. (Full article...) -
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Lim Yo-hwan (Korean: 임요환; Hanja: 林遙煥, born September 4, 1980), known online as SlayerS_'BoxeR' (usually shortened to BoxeR), is a former professional player of the real-time strategy computer game StarCraft. He is often referred to as "The Terran Emperor", or simply "The Emperor", and is widely considered to be one of the most successful players of the genre as well as a pop culture icon.
Lim won his first StarCraft: Brood War tournament in 1999. From 2001 to 2002, he won multiple major championships, including two OnGameNet Starleague titles and two World Cyber Games gold medals. In 2002, he also created the team Team Orion, which later became SK Telecom T1 (SKT T1) in 2004. He began his compulsory military service in 2006, where he played on South Korea's newly formed Air Force esports team Airforce Challenge E-sports. In late 2010, he retired from StarCraft: Brood War and founded the StarCraft II team SlayerS. He then briefly returned to SKT T1 as a coach in 2012 before retiring due to health related issues. Lim finished his playing career with a record of 603 wins and 430 losses (58.4%). (Full article...) -
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Ralph Henry Baer (born Rudolf Heinrich Baer; March 8, 1922 – December 6, 2014) was an American inventor, game developer, and engineer.
Baer's Jewish family fled Germany just before World War II and Baer served the American war effort, gaining an interest in electronics shortly thereafter. Through several jobs in the electronics industry, he was working as an engineer at Sanders Associates (now BAE Systems) in Nashua, New Hampshire, when he conceived the idea of playing games on a television screen around 1966. With support of his employers, he worked through several prototypes until he arrived at a "Brown Box" that would later become the blueprint for the first home video game console, licensed by Magnavox as the Magnavox Odyssey. Baer continued to design several other consoles and computer game units, including contributing to design of the Simon electronic game. Baer continued to work in electronics until his death in 2014, with over 150 patents to his name. (Full article...) -
Image 20Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. Regarded as one of the first auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986, Kojima joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Kojima founded Kojima Productions within Konami in 2005, and he was appointed vice president of Konami Digital Entertainment in 2011. Following his departure from Konami in 2015, he refounded Kojima Productions as an independent studio; his first game outside Konami, Death Stranding, was released in 2019. (Full article...) -
Image 21Shinji Mikami (三上 真司, Mikami Shinji, born August 11, 1965) is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the Resident Evil series in 1996 and the first installment of the Dino Crisis series in 1999, both survival horror games. He returned to Resident Evil to direct the remake of the first game in 2002 and the survival horror third-person shooter Resident Evil 4 in 2005. In 2006, he directed his final Capcom game God Hand, a beat 'em up action game. Mikami founded PlatinumGames in 2006 and directed the third-person shooter Vanquish in 2010. That same year he left the studio and founded a new studio Tango Gameworks and directed the survival horror game The Evil Within in 2014. He has also served the roles of producer and executive producer for many games. In 2023, he left the studio and founded a new studio KAMUY in 2024.
In 2009, he was chosen by IGN as one of the top 100 game creators of all time. (Full article...) -
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Michael Morhaime (born November 3, 1967) is an American video game developer and entrepreneur. He is the chief executive officer (CEO) and founder of Dreamhaven, located in Irvine, California. Morhaime is best known as the co-founder and the former president of Blizzard Entertainment, a subsidiary of Activision Blizzard, Inc., that was founded in 1991 as Silicon & Synapse. He served on the Vivendi Games executive committee from January 1999, when Blizzard Entertainment, Inc. became a subsidiary of Vivendi Games, until July 2008. (Full article...) -
Image 23Yoko Kanno (菅野 よう子, Kanno Yōko, born 18 March 1963) is a Japanese composer, arranger and music producer of soundtracks for anime series, video games, television dramas and movies. She has written scores for Cowboy Bebop, Terror in Resonance, Ghost in the Shell: Stand Alone Complex, Wolf's Rain, Turn A Gundam and Darker than Black. Kanno is a keyboardist and the frontwoman for Seatbelts, who perform many of her compositions. (Full article...)
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Image 24Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu, born November 25, 1962) is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the Final Fantasy franchise, in addition to other titles during his time at Square. At Mistwalker, he is known for creating the Blue Dragon and Terra Battle series among several standalone titles, moving away from home consoles and creating titles for mobile platforms.
Originally intending to become a musician, he briefly studied electronics and programming, joining Square as a part-time employee, then later a full-time employee when Square became an independent company in 1986. He led the development of several titles before helping to create the original Final Fantasy, which proved highly successful and cemented his status within the company. Following the financial failure of Final Fantasy: The Spirits Within, his debut as a film director, Sakaguchi withdrew from Square's management and eventually resigned in 2003. He continued his game career through Mistwalker, first co-developing projects through external partners and then smaller in-studio mobile projects. (Full article...) -
Image 25Ken Kutaragi (久夛良木 健, Kutaragi Ken, born 2 August 1950) is a Japanese engineering technologist and businessman, currently president and CEO of Cyber AI Entertainment. Formerly the chairman and CEO of Sony Computer Entertainment (SCE), the video game division of Sony, Kutaragi is known as "The Father of the PlayStation" having overseen the development of the original console and its successors and spinoffs until departing the company in 2007, shortly after the PlayStation 3 was released.
Kutaragi had also designed the sound processor for the Super Nintendo Entertainment System. With Sony, he designed the VLSI chip, which works in conjunction with the PS1's RISC CPU to handle the graphics rendering. (Full article...)
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Recent video game-related events
- January 16, 2025 –
- Nintendo officially reveals the Nintendo Switch 2 video game console, the successor to the Nintendo Switch. (Nintendo)
- September 12, 2024 – 2023–2024 video game industry layoffs
- Microsoft announces that it will lay off 650 Microsoft Gaming employees as part of cuts to its workforce. (Variety)
- August 15, 2024 –
- American video game magazine Game Informer discontinues publication after 33 years. The magazine's website is also shut down. (BBC News)
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